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Humans Wereshifters Skinwalkers Fae Dragon Vampire Lilin Witches
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Dead Before Daylight is an Alternate Universe Urban Fantasy role play in a world where supernatural creatures and humans exist side by side – at least, some of them do. Creatures like witches, pixies and satyrs live and work as openly as any human. They commonly hold positions of power in government and are afforded every right and protection.

Other creatures are not so lucky. Those believed threats to humankind and other benign creatures are still persecuted and oppressed. Beings like vampires and werewolves are still forced to live largely in hiding, as they are not afforded the protections of law.

Such blacklisted creatures have created a haven for themselves in the small city of Dawnbreak; but their sanctuary is becoming increasingly threatened by the arrival of outsiders. In the meantime a menacing power is lurking in the forests and increasingly beginning to threaten the town as people begin to go missing, and mangled bodies are beginning to be discovered in and around the woodlands.




Another species of shifters, werefoxes are most common in eastern Asia, though there are also species native to North America. While many werefoxes tend to keep to themselves, it is not entirely uncommon for them to group into skulks for safety like many werecreatures do. They are known to have more docile temperments than other shifters, likely due to lacking in strength compared to their larger cousins.

Enhanced Strength

Though among the weaker of wereshifters, werefoxes are still much stronger than the average human.

Enhanced Speed

What they lack in brute strength, werefoxes make up for in speed and agility. They are fast even for shifters, and there are few species able to match them.

Enhanced Senses

Werefoxes have heightened senses of scent and hearing as well as keen night vision.


They are able to withstand many forms of injury and minor wounds heal quickly. Scrapes, bruises and shallow lacerations usually heal in a matter of days while graver injuries like deep wounds and broken bones can take weeks to months depending on severity.


Because of their smaller stature, werefoxes are somewhat easier to kill than their larger cousins (i.e. werebear, tigers). A high claiber rifle shot to the chest, neck or head is likely to be too much for a werefoxes healing to overcome.

Foxglove - while the flowers themselves are generally harmless to werefoxes (though many report a dislike for the smell), consumption of the plant will cause them to fall ill and in high enough measures can be lethal. Hunters have been known to extract and concentrate the natural toxin of the plant to coat their weapons as it interferes with their regenerative abilities. A high dose of focglove poison can kill in as little as four hours.


How long is a werefox's gestation period?
Werefoxes have a gestation period of about five months, and their infants are generally small and weigh under five pounds.

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